Based in Boston, Massachusetts
November 8, 2011
iOS (Apple App Store)
On the way home from the ice cream store, little Jimmy discovers a mad scientist’s wonderland: an experimental mind-reading helmet, a time machine, and a doomsday device that can annihilate the human race. Which one would you like to test out first?
Meanwhile began as a series of seven increasingly complex flowcharts. Once the outline of the story was structured, a computer algorithm determined the most efficient way to transfer it to book form, using a system of tabs to interlink the panels and pages. The first page-and-tab edition of Meanwhile was (self-) published by Jason Shiga in 2001, as a hand-cut black-and-white booklet. In 2010, it was re-released by Amulet Books in a handsome full-color hardback edition. Andrew Plotkin encountered Meanwhile in 2010, and was immediately entranced by the idea of creating a fully interactive game version.
- Meanwhile is not an ordinary comic. You make the choices that determine how the story unfolds.
- A thrilling adventure of quantum physics, self-discovery, and kids getting into trouble. (We mentioned the doomsday device, right?)
- Completely redesigned by the author for an infinite scrollable canvas.
- Full audio accessibility with VoiceOver; every panel and choice can be spoken.
There are currently no trailers available for Meanwhile. Check back later for more or contact us for specific requests!
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The cartoonist's web site shigabooks.com.
Meanwhile the book
Buy the hardback edition from Amulet Books abramsbooks.com.
About Zarfhome Software
Interactive fiction and other narrative experiments.
More information on Zarfhome Software, our logo & relevant media are available here.
Writer, artist, designer