An interactive comic by Jason Shiga. Coming soon for MacOS, Windows, and Linux. (iOS eventually.)
An interactive comic by Jason Shiga. Now available for MacOS, Windows, and Linux. (iOS is coming.)
An interactive comic by Jason Shiga. Now available for iOS, MacOS, Windows, and Linux.
Old-style interactive fiction — a classic text adventure. A full-length puzzle game of alchemy, starships, and catastrophe.
Available now for iOS, MacOS, Windows, and Linux.
It starts with a calm summer night. Soon you’ll hear thunder in the distance, then wind and a spatter of rain. After half an hour you’ll be in the thick of the storm. By the end of the hour it will have faded into the night again. Then the cycle begins again.
Generative background audio for the iPhone, iPad, iPod touch, and the new Apple TV.
Old-style interactive fiction — a classic text adventure. Steer a ship to distant stars and see what you find, in this compact science-fictional fairy tale.
Originally released in 2010; now available for the iPad, iPhone, and iPod touch.
Old-style interactive fiction — a classic text adventure. Shade is a snack-sized experiment in surrealism and psychological fear. It begins as a classic “room escape” scenario; but that’s not how it ends.
Originally released in 2000; now available for the iPad, iPhone, and iPod touch.
Old-style interactive fiction — a classic text adventure. Puzzles to solve, treasures to find, mysteries to uncover... with hints and guidance for the IF newcomer, and extra challenges for the expert. Originally released in 2004; now available (and still free!) for the iPad, iPhone, and iPod touch.
An interactive text generation toy.
Text adventures were the first great computer-game craze. I’m still writing them, and helping to advance the state of the art.
You can play most of my text games for free on the web, or download them to play on nearly any computer or mobile device.
...The Interactive Fiction Technology Foundation
...My blog: Zarf Updates
...My eclectic web site of projects